Explore Quotes by Gary Gygax

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I'm just a risk taker. I have gut instincts.

When AI approximates Machine Intelligence, then many online and computer-run RPGs will move towards actual RPG activity. Nonetheless, that will not replace the experience of 'being there,' any more than seeing a theatrical motion picture can replace the stage play.

Role-playing isn't storytelling. If the dungeon master is directing it, it's not a game.

I hated school, didn't like the discipline.

Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game.

You are not entering this world in the usual manner, for you are setting forth to be a Dungeon Master. Certainly there are stout fighters, mighty magic-users, wily thieves, and courageous clerics who will make their mark in the magical lands of D&D adventure. You however, are above even the greatest of these, for as DM you are to become the Shaper of the Cosmos. It is you who will give form and content to the all the universe. You will breathe life into the stillness, giving meaning and purpose to all the actions which are to follow.

There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you’re involved in, whether it’s a fantasy game, the Wild West, secret agents or whatever else. You get to sort of vicariously experience those things.

The secret we should never let the gamemasters know is that they don't need any rules.

Gaming in general is a male thing. It isn't that gaming is designed to exclude women. Everybody who's tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women.

Some of the roots of role-playing games (RPGs) are grounded in clinical and academic role assumption and role-playing exercises.

Role-playing games are contests in which the players usually cooperate as a group to achieve a common goal rather than compete to eliminate one another from play.... Role games ... bring players together in a mutual effort.

Somebody said they threw their copy of Dungeons and Dragons into the fire, and it screamed. It's a game! The magic spells in it are as real as the gold. Try retiring on that stuff.

When you master role-playing [gaming], you become immersed in an activity that is peerless among leisure-time pursuits.

Games give you a chance to excel.

Outside of the mindless sitcoms that the networks thrive on, people able to think generally consider most entertainment is escape in one form or another.

Anyone wanna play Dungeons & Dragons for the next quadrillion years?

Random chance plays a huge part in everybody's life.

As a typically ambitious player, I did what all others of that ilk do: Everything I could do to gain advantage for my PCs and rise in level as rapidly as possible.

The essence of a role-playing game is that it is a group, cooperative experience.

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