Occupation: Film Director Birth: March 4, 1965
One of the reasons why Resident Evil is a very successful video game franchise, much more so than a lot of others that have fallen by the wayside, is….
It's a very different experience shooting in 3-D because the camera rigs are so large. Everything we've become accustomed to in the last ten years as….
The way it works in commercials is they come to you with the script and then you do the visual, you do the storyboards, and you give your vision of i….
I think, as a filmmaker, my style of filmmaking is very well-suited to 3-D anyway, so it's not like I'm having to change a huge amount of the way I s….
The other video game adaptation I did was Mortal Kombat, and I did that because I loved playing the games in the arcade. I play all of the Resident E….
3D really altered the way I shot the movie completely, and it was exciting because, after 20 years of filmmaking, I felt like I was making my first m….
I always run the stories by Capcom. They read the scripts and give their comments. I would never want to kill a character that they really want to us….
So each of the commercials- basically it's an action movie cliché. "Bus" is very much inspired by Speed obviously, where you have a high-jacked out o….
When we wrapped Resident Evil, we were a 3D movie, but it was no big deal. And then, Avatar came out and the whole of Hollywood was like, "Look at th….
The cameras were a little twitchy, and you'd get less footage and less set-ups every day. The interesting thing about it was that you just composed i….
I've so got my plate full with Resident Evil and then The Three Musketeers, I'm just not involved with Castlevania. I'm not personally involved with ….
I had the opportunity to work with Aliens and Predators when Resident Evil 2 was being made and it was for two different studios. It was for Fox and ….
Oh, yeah. A big part of my job is drinking martinis when I work in advertising..
I never really thought I went away because I've written all of the movies and I'm produced them all and certainly provided services about and beyond ….
These commercials, I directed them all from inside the tracking vehicle, so I was traveling about 85mph most of the time, so there wasn't really anyo….
Recently, I've been loving Monster Hunter! A film conversion is currently in planning..
I'm a very collaborative person, so that's not the way I work any way. Once VW got over the idea that I was going to blow their cars up, then we shot….
I think people were a little nervous to work with me to start with, because the movies I've done they thought that I wouldn't be able to control myse….
It's all based around the idea that basically VW cars are space age. They're the worst cars to use in action movie, because all the things you want t….
If you work with any new technology, you have to expect that it's going to be a little problematic..
I think 3-D across the board both in a home format and cinema is, it's going to be very big..