Explore Quotes by Rob Dyrdek

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As I've evolved, I'm capable of doing a lot of things at once, but really, as an entrepreneur and business person, it's more about adding the right structure to be able to handle scaling all those things as opposed to being at the forefront of doing a lot of them.

The reality of professional skateboarding contests is that they're not relevant in our world.

I spend 2 hours a week in an infrared sauna.

I only drink coffee grown in high altitude rain forests.

The mainstream thinks that every skateboarder aspires to be in the X Games.

DC and Monster have always supported my vision for street skateboarding, from building skate plazas throughout the world to now creating the first-ever professional skateboarding league.

The evolution of the plaza always came from the idea of just a really good place to ride a skateboard that you could ride at anytime, and that's what the foundation always stands for - being a place that's free, open and legal... for those that are technical, to do really hard stuff, and for those who are learning, to just have fun.

No matter what I do, how much money I make, where I live, or what kind of car I drive, the stuff I skateboard on is the same stuff that every other kid in L.A., every kid in the country, everybody in the world is skateboarding on.

With 'Fantasy Factory,' I want to take skating beyond the Tony Hawk generation and represent the street-skating generation.

My entire life is a single body of work.

With success comes responsibility of playing your part, to do what you can to help not only those that helped you get to where you're at, but the future of who's going to be playing a part of your business and everything you do in your entire career.

As skateboarding evolved, it evolved away from competition. Having a best-trick contest doesn't work.

Skateboarding for me is a whole lot different for me than before the TV fame, if you will, because going out in the street is a little bit different.

In Ohio, I built the world's first skate plaza.

For me, part of one my big movements is building authentic street environments for skateboarding.

There's nothing more ridiculous than seeing yourself in a video game.

The way skateboarding contests were in the past was like going to a basketball game and being told at the end of the game what the score was and who won. Think about how unengaging that would be if you didn't know who was ahead or if it was a close game.

Once you get a trick on film, it's there forever.

There is nothing like watching a crazy video for the very first time.

The serious professional skateboarder doesn't have a job. They get paid enough not to.

'Wild Grinders' becoming an animated series, and airing on Nicktoons is another one of my boyhood dreams come true. I came up with the name when I was eleven years old, when I needed a name for my first skate crew - who knew it would turn into such a mega brand?

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