I think actually any morality system that rewards only the extremes is a flawed system. Players don't approach life that way, they don't approach games that way, and they shouldn't be trained to approach games that way. They shouldn't be in the mode where, "I've got to choose every good option." They should just play the game. And they should get equal consequences or rewards for that, that are different from the extremes.
Time is not your enemy, forever is. - Chris Avellone
Time is not your enemy, forever is.
- Chris Avellone
Women were the reason I became a monk - and, ah, the reason I switched back. - Chris Avellone
Women were the reason I became a monk - and, ah, the reason I switched back.
I think actually any morality system that rewards only the extremes is a flawed system. Players don't approach life that way, they don't approach gam… - Chris Avellone
I think actually any morality system that rewards only the extremes is a flawed system. Players don't approach life that way, they don't approach gam…
When the injustice is great enough, justice will lend me the strength needed to correct it. None may stand against it. It will shatter every barrier,… - Chris Avellone
When the injustice is great enough, justice will lend me the strength needed to correct it. None may stand against it. It will shatter every barrier,…
I don't think I could ever stop being a game designer, that's just where my brain is going to be at until I'm in the coffin. - Chris Avellone
I don't think I could ever stop being a game designer, that's just where my brain is going to be at until I'm in the coffin.
The moment you start dictating content/themes/story vs. allowing the player to be a participant in the story and carve their own path, you're doing t… - Chris Avellone
The moment you start dictating content/themes/story vs. allowing the player to be a participant in the story and carve their own path, you're doing t…
I am never going to do an Empire Strikes Back ending again in a game, even if they put branding irons to my feet. - Chris Avellone
I am never going to do an Empire Strikes Back ending again in a game, even if they put branding irons to my feet.
I've got to be honest, I absolutely don't like designing romances. I think that you get a lot more drama and impact from failed romances, or unrequit… - Chris Avellone
I've got to be honest, I absolutely don't like designing romances. I think that you get a lot more drama and impact from failed romances, or unrequit…
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