Although all studios are now moving towards digitalization, a foundation in which we draw pictures by hand hasn't changed, so I foresee that we will continue to keep it in the future. After all, we used the digital method based on a conception of expanding and advancing the expression of the traditional animation cel in Steamboy. The first goal of this project was to overcome limitations of camera angles caused by platforms. On that aspect, I won't go back to the traditional method. I hoped to combine the merits of the traditional method of cel animation with the merits of the new CGI method.
The cartoonist's work is solitary; even when dealing with editors and assistants, there is no such excitement as to creating unexpected drastic chang… - Katsuhiro Otomo
The cartoonist's work is solitary; even when dealing with editors and assistants, there is no such excitement as to creating unexpected drastic chang…
- Katsuhiro Otomo
Since the waiting time required during the rendering process has been dramatically shorter in the last 10 years, I think that CGI animation has final… - Katsuhiro Otomo
Since the waiting time required during the rendering process has been dramatically shorter in the last 10 years, I think that CGI animation has final…
During the production of the Steamboy film, what I put my most effort in was the process of layouts, and I did my best to check every detail. Once th… - Katsuhiro Otomo
During the production of the Steamboy film, what I put my most effort in was the process of layouts, and I did my best to check every detail. Once th…
The industry in Japan moving toward CGI is not as severe and extreme as in the U.S. The animation industry in the U.S. is firing 2D animators and clo… - Katsuhiro Otomo
The industry in Japan moving toward CGI is not as severe and extreme as in the U.S. The animation industry in the U.S. is firing 2D animators and clo…
Although all studios are now moving towards digitalization, a foundation in which we draw pictures by hand hasn't changed, so I foresee that we will … - Katsuhiro Otomo
Although all studios are now moving towards digitalization, a foundation in which we draw pictures by hand hasn't changed, so I foresee that we will …
Approximately 400 cuts - that would make 25 percent of the total - use CGI. I worked on the Steamboy's animation production based on the usual handwr… - Katsuhiro Otomo
Approximately 400 cuts - that would make 25 percent of the total - use CGI. I worked on the Steamboy's animation production based on the usual handwr…
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