We don't fight about music. We don't fight about artistic direction. The things like that we could fight about, we really don't. We are pretty lucky for that.
I just try and learn to be a good husband and be a good father before I am a good rock star. That means saying no to certain things that go with the … - Alan Cooper
I just try and learn to be a good husband and be a good father before I am a good rock star. That means saying no to certain things that go with the …
- Alan Cooper
Usability methods are like sandpapering a chair. If you are making a chair, the sandpaper can make it smoother. But no amount of sandpaper will turn … - Alan Cooper
Usability methods are like sandpapering a chair. If you are making a chair, the sandpaper can make it smoother. But no amount of sandpaper will turn …
Computers no longer interface with humans--they interact, and the interaction will become steadily deeper, more subtle, and more crucial to our colle… - Alan Cooper
Computers no longer interface with humans--they interact, and the interaction will become steadily deeper, more subtle, and more crucial to our colle…
Because computers have memories, we imagine that they must be something like our human memories, but that is simply not true. Computer memories work … - Alan Cooper
Because computers have memories, we imagine that they must be something like our human memories, but that is simply not true. Computer memories work …
No matter how beautiful, no matter how cool your interface, it would be better if there were less of it. - Alan Cooper
No matter how beautiful, no matter how cool your interface, it would be better if there were less of it.
There's only one thing you can use against pure logic, and that's common sense. - Alan Cooper
There's only one thing you can use against pure logic, and that's common sense.
Run for your lives-the computers are invading. Awesomely powerful computers tackling ever more important tasks with awkward, old-fashioned interfaces… - Alan Cooper
Run for your lives-the computers are invading. Awesomely powerful computers tackling ever more important tasks with awkward, old-fashioned interfaces…
Design principle: Take things away until the design breaks, then put that last thing back in. - Alan Cooper
Design principle: Take things away until the design breaks, then put that last thing back in.
Ironically, the thing that will likely make the least improvement in the ease of use of software-based products is new technology. There is little di… - Alan Cooper
Ironically, the thing that will likely make the least improvement in the ease of use of software-based products is new technology. There is little di…
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