Gamers co-author the games they play by the choices they make and how they choose to solve problems, since what they do can affect the course and sometimes the outcome of the game.
Learning is a deep human need, like mating and eating, and like all such needs it is meant to be deeply pleasurable to human beings. - James Paul Gee
Learning is a deep human need, like mating and eating, and like all such needs it is meant to be deeply pleasurable to human beings.
- James Paul Gee
An academic discipline, or any other semiotic domain, for that matter, is not primarily content, in the sense of facts and principles. It is rather p… - James Paul Gee
An academic discipline, or any other semiotic domain, for that matter, is not primarily content, in the sense of facts and principles. It is rather p…
Gamers co-author the games they play by the choices they make and how they choose to solve problems, since what they do can affect the course and som… - James Paul Gee
Gamers co-author the games they play by the choices they make and how they choose to solve problems, since what they do can affect the course and som…
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since m… - James Paul Gee
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since m…
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