I'm not depressed and I continue to remain healthy and positive, but developing 'Smash Bros.' is beyond hard.
In terms of scope, and in terms of sheer number of characters, we went beyond our limits long ago. - Masahiro Sakurai
In terms of scope, and in terms of sheer number of characters, we went beyond our limits long ago.
- Masahiro Sakurai
I'm not depressed and I continue to remain healthy and positive, but developing 'Smash Bros.' is beyond hard. - Masahiro Sakurai
Using a mouse, keyboard or gamepad make my arm tired, so I can't use them in a continual manner. The only device I can use for an extended period of … - Masahiro Sakurai
Using a mouse, keyboard or gamepad make my arm tired, so I can't use them in a continual manner. The only device I can use for an extended period of …
You never know what's going to happen in this world. I'll just keep my mouth shut. That's a good idea. - Masahiro Sakurai
You never know what's going to happen in this world. I'll just keep my mouth shut. That's a good idea.
Even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally. - Masahiro Sakurai
Even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally.
If tournament popularity was the most important consideration, then I think we would create a Smash Bros game that included a multitude of fast moves… - Masahiro Sakurai
If tournament popularity was the most important consideration, then I think we would create a Smash Bros game that included a multitude of fast moves…
You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer se… - Masahiro Sakurai
You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer se…
It's fun making new skills for new characters. - Masahiro Sakurai
It's fun making new skills for new characters.
What I can say now about paid DLC is that we aren't working on anything at the moment. We've put all our efforts into making the actual game. Creatin… - Masahiro Sakurai
What I can say now about paid DLC is that we aren't working on anything at the moment. We've put all our efforts into making the actual game. Creatin…
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