To be a programmer is to develop a carefully managed relationship with error. There's no getting around it. You either make your accomodations with failure, or the work will become intolerable.
I've always written. I'm from an older generation of programmers [who] did not come out of engineering. [A]ll sorts of people were drawn in from the … - Ellen Ullman
I've always written. I'm from an older generation of programmers [who] did not come out of engineering. [A]ll sorts of people were drawn in from the …
- Ellen Ullman
To be a programmer is to develop a carefully managed relationship with error. There's no getting around it. You either make your accomodations with f… - Ellen Ullman
To be a programmer is to develop a carefully managed relationship with error. There's no getting around it. You either make your accomodations with f…
Software engineering is not about right and wrong but only better and worse - Ellen Ullman
Software engineering is not about right and wrong but only better and worse
But you can't stop knowing something, can you? - Ellen Ullman
But you can't stop knowing something, can you?
The programmer, who needs clarity, who must talk all day to a machine that demands declarations, hunkers down into a low-grade annoyance. It is here … - Ellen Ullman
The programmer, who needs clarity, who must talk all day to a machine that demands declarations, hunkers down into a low-grade annoyance. It is here …
The corollary of constant change is ignorance. This is not often talked about: we computer experts barely know what we're doing. We're good at fussin… - Ellen Ullman
The corollary of constant change is ignorance. This is not often talked about: we computer experts barely know what we're doing. We're good at fussin…
The messiness cannot go into the program; it piles up around the programmer. - Ellen Ullman
The messiness cannot go into the program; it piles up around the programmer.
We build our computer (systems) the way we build our cities: over time, without a plan, on top of ruins - Ellen Ullman
We build our computer (systems) the way we build our cities: over time, without a plan, on top of ruins
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