If you look at the requirements for just one piece, like art, from one generation of games to the next, it will change radically. You need people who are adaptable because the thing that makes you the best in the world in one generation of games is going to be totally useless in the next.
We just always focus on quality, which can be frustrating during the wait, but which pays off when we're done (we hope). - Gabe Newell
We just always focus on quality, which can be frustrating during the wait, but which pays off when we're done (we hope).
- Gabe Newell
Don't ever, ever try to lie to the internet. - Gabe Newell
Don't ever, ever try to lie to the internet.
The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re… - Gabe Newell
The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re…
Steam is about creating tools for content creators and customers. - Gabe Newell
Steam is about creating tools for content creators and customers.
Everybody understands that you're supposed to say 'our employees are our most valuable asset' to the point where, even if it's really true, they're n… - Gabe Newell
Everybody understands that you're supposed to say 'our employees are our most valuable asset' to the point where, even if it's really true, they're n…
I'm a handsome man with a charming personality. - Gabe Newell
I'm a handsome man with a charming personality.
Valve wouldn’t have gotten its start - Gabe Newell
Valve wouldn’t have gotten its start
The programmers of tomorrow are the wizards of the future. - Gabe Newell
The programmers of tomorrow are the wizards of the future.
Piracy is almost always a service problem. - Gabe Newell
Piracy is almost always a service problem.
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