I want studios that make story-based games to start taking their stories more seriously. And that doesn't mean hiring a big shot writer from Hollywood; it means that story becomes integral to making your game. I don't see how you can achieve that without having an in-house writer that sits next to the designer, helping them make their levels, talking with the engineers about where we can tell the story more dynamically, pushing at technology.
I want studios that make story-based games to start taking their stories more seriously. And that doesn't mean hiring a big shot writer from Hollywoo… - Neil Druckmann
I want studios that make story-based games to start taking their stories more seriously. And that doesn't mean hiring a big shot writer from Hollywoo…
- Neil Druckmann
I think there's a lot of scope in broadening the way videogames approach depictions of masculinity, which is still extremely narrow in scope. It woul… - Neil Druckmann
I think there's a lot of scope in broadening the way videogames approach depictions of masculinity, which is still extremely narrow in scope. It woul…
It's nuts that we've reached a situation where representing female characters - let alone minorities - is considered "social responsibility" and not,… - Neil Druckmann
It's nuts that we've reached a situation where representing female characters - let alone minorities - is considered "social responsibility" and not,…
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