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Give me a user manual, and I'm happy for hours.

I'm one of those people who doesn't understand how it was that I went to bed at 3 o'clock in the morning or what I was doing. Like, I looked at 'Bon Appetit' magazine for three hours for things I'm never going to cook. Or I'm just on Pinterest for no logical reason.

To get on a show where you're acting day in and day out for many, many hours - 15-16 hours sometimes - it hones your endurance, your ability to memorize, your ability to follow your instincts, because you don't have time to fret about your choices afterward.

I spend 6 hours filming a Vine.

My dad said: 'It looks like you'll be world No.1 in a few hours and I wanted to be the first to say congratulations.'

I like a book. I like to read for four hours at a stretch. I think very few are the young people who are even capable of reading for four hours at a stretch, because it's such a bizarre thing for them to do. I am mourning this.

On a bus ride through China, my family and I had talked for hours before a police officer boarded to conduct an inspection. My mother and brother couldn't speak Chinese, so they pretended to be deaf and mute, and none of the Chinese passengers said anything, sparing us.

I had a Commodore, and then I remember getting a Nintendo for Christmas and it being a total game-changer. And the hours that I would spend playing the video game and trying to convince my mother that it was improving my hand-eye coordination. It was a worthy use of time. It made my hand-eye coordination better!

When I was a kid, I played 'Super Mario Bros' and 'Megaman 2' and '3' for hours and hours, trying to convince my mother they were good for me because they helped my hand-eye coordination. They influenced a whole generation of people to make computers what they are now, through problem-solving and so on.

The thing I hated about it was that you live in your trailer all the time and then they call you and you do maybe two dozen lines. Then they do that for three hours and you wait and wait and wait, and I don't like waiting.

I've never seen a schedule where you just go in two hours almost every day of the week and then all day on one day. Then you shoot it at night with an audience and you're out of there.

People break down after a couple of hours. All the defenses go down, and there's a kind of communication that if I spent 20 years in a living room with one of these people, I would never, never know as much about them as I do in that one day.

In principle if I could not have a home I wouldn't. But not having a home would be too difficult procedurally, going from hotel to hotel, the gap of three hours where you're hungry and tired.

I didn't want to go down to the park and get muddy if I was going to get muddy at the weekend, I just wasn't that kid, I didn't want to be out until all hours on the street.

When doctors and nurses do rounds in the hospital, we pore over charts of all of the patient's vitals during the past 24 hours.

Public health is hard. Nobody goes into it for the money or the acclaim. People work many long hours.

For a guy who spends endless hours on a golf course, it's best not to have a wife waiting for you at home.

I have more time to work; I just do. Because once your kids are up and running, that frees you up a good 20, 30, hours a week.

We don't have real hours and we don't have a boss, so artists create rules for themselves that they then break. It's transgressive in such a personal way.

With Alzheimer's, recent memory is affected first. At the start, you count the memory loss in days, then hours - then in minutes. But there's also an insidious backward creep of deterioration.

I have to be a little bit selfish and give credit to myself. The actual amount, the work I put in - it's like, I can't even tell you how many hours I put in on a daily basis to work on my shot.

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