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People always ask why I stay in the online space versus going to TV or film, like most people would do, and the answer is that there's opportunity for innovation online - not only innovation in storytelling, but also innovation in how you interact with your audience and that is very fulfilling to me personally.
People don't teach you how to handle the workload that comes from a little bit of success, and it's something I'd never had to handle, because I'd been rejected for so long.
I'm a huge fan of BioWare games. I think they do some of the best character-building. I mean, I have a relationship with Thane from 'Mass Effect' that is as vivid as any crush that I've had on a TV-show character.
Typecasting is something I have to be careful with, since I play myself on Geek & Sundry so much on my weekly show 'The Flog.' That's why I did 'Dragon Age: Redemption' last year, so I could do something a little more dramatic and hard-edged.
Whether you're a Twitter follower, a YouTube subscriber or a Facebook friend, natural social instinct is to collect people and to not kind of see them later. But unfortunately, with social media, you collect them and they're in your life, whether you really want them or not.
I guess I just always had this idea that I would go to Hollywood. I had the typical 'get up and go' attitude that you have to have in order to make the brave step into the big city.
Sustaining an audience with a web series is an impossible task.
'The Last Of Us,' to me, is just amazing storytelling, because everything's from the character point of view, which even movies don't really do successfully a lot of the time.
I'm resigned to the fact that the corseted history of America is not as exciting as that of Britain.
That's what I love about the Internet. Even if it's small-scale and you're just posting on a forum, that's an uncensored expression. That's what I love.
I actually did go through severe depression and anxiety attacks where I couldn't sleep for weeks. It was definitely several months of being not myself.
I was a huge fan of video games; I wanted to write something, and I saw the tools at my fingertips to upload a video to my audience, and that's why I'm here today. I think that freedom and the lack of gatekeepers, combined with people's passion, is what really the true spirit of Internet geekdom is about.
I think the more web video there is, the more press you'll get, as well as all the people who want to tell stories that haven't been told before but can't do that on TV because different stories are a risk.
I'd been in Hollywood for five years before I started writing 'The Guild.' I worked enough to pay all my bills. So I was very lucky in that respect. Most people don't make a living acting.
I'm in a very fortunate position, in that if I had an idea, and I could do it on a web budget, I could probably get it made; it's just a question of finding the time to really develop it, because I don't want to make anything that I don't believe in 100 percent.
On Tumblr, I'm really careful about not following too many things. I enjoy going on there to discover new things more than anywhere else now.
Nobody sets out to break new ground. I think change comes when people have no other choice.
When I go to a web video meeting and look around, at least half the show runners are women. And a lot are actors-cum-writers who are frustrated with the situation of being a woman actor in Hollywood and have decided to create their own show.
I've read every single fantasy novel there is. I mean, I would challenge a lot of people to read more fantasy novels than I have.
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