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All the stuff I love most in game storytelling is never the big-picture stuff; it's the stuff that feels like curlicues, stuff that's just there because it's a game and because you can do it.
Tom Bissell
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Interpretation

What this quote means

Game storytelling thrives on small, intricate details rather than grand narratives.

In this quote, Tom Bissell emphasizes the importance of the subtle, intricate elements in video game storytelling that contribute to a richer, more immersive experience. He suggests that it is these 'curlicues,' or small details, that elevate the medium and engage players on a deeper level, reflecting the unique possibilities that gaming offers.

Themes

StorytellingDetailsGamesImmersionArt

In practice

Example use cases

In a game development conference talk, I quoted Tom Bissell to emphasize the value of incorporating small details in game design.

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To create anything — whether a short story or a magazine profile or a film or a sitcom — is to believe, if only momentarily, you are capable of magic. These essays are about that magic — which is sometimes perilous, sometimes infectious, sometimes fragile, sometimes failed, sometimes infuriating, sometimes triumphant, and sometimes tragic. I went up there. I wrote. I tried to see.
Tom BissellRead

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