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I don't have any complex plans for playing a character. I think all I try to do is not make too many bad guy faces and not ever try to seem too good. I just try to put it in the middle somewhere.

It's really fun to put yourself into a character - into shoes you wouldn't normally be in.

One of the things an actor tries to access is immediacy, so that you feel like you're experiencing it for the first time. But when you're playing a character who knows what's going to happen and can't stop himself to reacting although he knows he can't stop himself from reacting, there's a whole separate set of things to consider.

It's tough, when you play an iconic character, to break away from it. You have to make sure you have a lot of variety and make sure you choose roles that aren't similar to others, or else you get pigeonholed as one thing.

Creativity is not the property of artists alone. It's a basic element of the human character, no matter what culture you're in, no matter where you are on Earth or in history.

I liken every character that I do to a relationship that you're in.

I think every character that I play has a certain sort of tone or an energy level to them.

I wouldn't want to be associated with one character, because I want to be able to do different roles.

When I read a script and have my first interaction with this character, do I feel like there's something I'm gonna' learn here? If I feel like it's something I've done before, then what's the incentive for me to do it?

A character on screen that's the 'good guy' or the 'bad guy,' they're never interesting. There's got to be an internal struggle, the duality is important to find.

If you are supposed to be villainous and have some sort of agenda, I like the idea of delivering that kind of character in a perfectly well-mannered way.

I want to emphasize that character in our leaders does matter.

Meryl Streep doesn't care how she looks. She just surrenders to the truth of the character. Not everybody has the ability to do that. They look good and they can pretend to be that person, it's not the same as being that person. And there are not many actors who will surrender to that.

I hate shows, personally, where people stand around tossing stuff at each other, and any character can say any line, because you don't believe any of these characters care for each other. I used to fight with my friends who wrote on 'Seinfeld,' because they had such great pride in saying it was a show about nothing.

I love television; I specifically love having a dumb character on a TV show.

I started 'SNL,' and I became the one who did impressions. I did that, but then I wanted to get an original character on, and that took a long time to get one on that stuck. And then I got Vinny Vedecci on - 'Oh great' - and then it took a couple more seasons to get Greg the Alien on. You have to have some patience.

I really enjoyed playing Vinny Vedecci, the Italian talk show host. He was the first character I ever came up with where I gave him a name and a way of dressing.

My experience with video games is a far cry from 'WWE 2K17.' Did I ever aspire to be that character? Man, I just wanted to be a hero to kids. Whether it's a character in a video game, a movie or a TV series, it's an accolade that I'm greatly appreciative of.

My character is just an extension of me. The in-ring work, the things that will always be said about me: Big, overbearing, powerful, in-your-face, couldn't wrestle - I never needed to wrestle. Why did I need to learn how to wrestle? Did Hulk Hogan need to learn how to wrestle? Nope. Is Hulk Hogan a good athlete? Nope.

I had creative control over my character, which means if they wanted me to do something that I didn't agree with, then I wouldn't do it. If it was good for the show, then I had no problem. If it was demeaning to the character and wasn't adding a positive light to the show, then I can guarantee that I wouldn't do it.

But now with technology I could sit down and do a bunch of character drawings and scan them into a computer, and the computer using my exact style could bring it into life, where it would have been edited by various human beings before.

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