Like O'Rielly, we'll grab the most important word of each sentence... 'The' for example. Also, I'll say, 'I'm angry,' and the graphic will read, 'Colbert angry.
Stephen ColbertRead
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Like O'Rielly, we'll grab the most important word of each sentence... 'The' for example. Also, I'll say, 'I'm angry,' and the graphic will read, 'Colbert angry.
For me accessories create and define a woman's personal style. The bag she carries, the watch on her wrist, her jewelry, her sunglasses, her shoes all define a look that is her signature. For Spring 2014, my accessory collections are about a clean, graphic boldness creating a new dimension redefining modern classics.
Graphic novels are not traditional literature, but that does not mean they are second-rate. Images are a way of writing. When you have the talent to be able to write and to draw, it seems a shame to choose one. I think it's better to do both.
I don't like 'graphic novel.' It's a word that publishers created for the bourgeois to read comics without feeling bad. Comics is just a way of narrating - it's just a media type.
The soul is often in the surface, and the importance of 'depth' is overestimated.
I have solved what color is, however ; I still have no idea about what line is.
To give emphasis only to beauty makes me think of a mathematics that deals with positive numbers only.
Beauty is the brilliance of truth.
Innovation comes ultimately from a diversity of perspectives. So when you combine ideas from different industries or different cultures, that's when you have the best sense of developing groundbreaking ideas.
What is said determines who listens and who understands. Graphic design is a language, but graphic designers are so busy worrying about the nuances - accents, punctuation and so on - that they spend little time thinking about what the words add up to. I’m interested in using our communication skills to change the way things are.
The wonders of the Grand Canyon cannot be adequately represented in symbols of speech, nor by speech itself. The resources of the graphic art are taxed beyond their powers in attempting to portray its features. Language and illustration combined must fail.
If I was influenced by anything, it was architecture: structure having to do with logic. If you don't do it right, the whole thing is going to cave in. In a certain sense, you can carry that to graphic design. Fortunately, however, nobody is going to die if you do it wrong.
Today, although as a whole, the industry is still male-dominated, more women are drawing comics than ever before, and there are more venues for them to see their work in print. In the 1950s, when the comic industry hit an all-time low, there was no place for women to go. Today, because of graphic novels, there's no place for aspiring women cartoonists to go but forward.
I see graphic design as the organization of information that is semantically correct, syntactically consistent and pragmatically understandable.
The life of a designer is a life of fight: fight against the ugliness.
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