I don't do a comic book thinking there is a movie. I just want it to be as good a comic book as it can be.
As a cartoonist, I'm a caricaturist. First you find out what somebody really looks like, and then you find out what they 'really' look like.
Interpretation
What this quote means
Frank Miller emphasizes the dual nature of representation in art, capturing both the reality and the essence of a subject.
In this quote, Frank Miller, a renowned cartoonist, reflects on the art of caricature, which involves distilling a subject's likeness down to its essential features. He highlights the idea that true art goes beyond mere appearance; it seeks to reveal deeper truths about the subject's character and personality, encouraging artists to look beyond surface impressions to portray the essence of who someone is.
Themes
In practice
Example use cases
In a speech about art at a local gallery, one might say, 'As Frank Miller said, we must find out what people 'really' look like to capture their true essence in our art.'
More from Frank Miller
All quotes βMy feeling is that the hero has now been defined by phrases like the odious one that we were all raised with - crimes does not pay. Of course it pays, you schmuck. That's not why we don't do it. We don't do it because it is wrong.
Hell's waking up every goddamn day and not even knowing why you're here.
The larger-than-life thing is definitely what I'm after. I've always drawn dark stories. Occasionally, I'll try a perfect hero, but it's a real stretch for me. I like 'em warts and all, and obsessive and weird.
Comic-book pages are vertical, and movie screens are relentlessly horizontal. But it's all the same form. We use different tools, but we get the job done. I'm completely in love with CGI. It's great for conveying a cartoonist's sense of reality.
You can't have virtue without sin. What I'm after is having my characters' virtues defined by how they operate in a very sinful environment. That's how you test people.
Similar quotes
Years and years ago, I did a game based on 'Hitchhiker's Guide' with a company called Infocom, which was a great company. They were doing witty, intelligent, literate games based on text.
What's great about being a character actor is you know that you can survive forever. It's not about the gloss of your eyebrows.
Making movies is not rocket science. It's about relationships and communication and strangers coming together to see if they can get along harmoniously, productively, and creatively. That's a challenge. When it works, it's fantastic and will lift you up. When it doesn't work, it's almost just as fascinating.
If a story doesn't give you a hard-on in the first couple of scenes, throw it in the goddamned garbage.
I think the idea of art kills creativity.
I discover what I mean as I write. That can be both terrifically exciting and very dangerous, because when you look at your words later, you wonder, 'Did I really mean that, or am I just making verbal patterns?'