Each new tool we create ends an old relationship with the world and starts a new one. And we're changed by that relationship, inevitably. It changes the way we live, changes our patterns, changes our social organization.
Ellen UllmanRead
To be a programmer is to develop a carefully managed relationship with error. There's no getting around it. You either make your accommodations with failure, or the work will become intolerable.
Interpretation
Being a programmer involves learning to deal with errors and failures constructively.
Ellen Ullman's quote emphasizes the essential relationship between programmers and the errors they encounter in their work. It suggests that rather than avoiding or resenting failure, programmers must learn to accept and manage it in order to maintain a sustainable and productive work environment. This acceptance is crucial for growth, learning, and ultimately, success in the field of programming.
In practice
In a tech conference to highlight the importance of learning from failure.
Each new tool we create ends an old relationship with the world and starts a new one. And we're changed by that relationship, inevitably. It changes the way we live, changes our patterns, changes our social organization.
So many people for so many years have promoted technology as the answer to everything. The economy wasn't growing: technology. Poor people: technology. Illness: technology. As if, somehow, technology in and of itself would be a solution. Yet machine values are not always human values.
With work increasingly invisible, it's much harder to grasp the human effects, the social contours, of the Internet economy.
Without a doubt, I wholeheartedly support programs at Microsoft and in the industry that bring more women into technology and close the pay gap.
When something is such a creative medium as the web, the limits to it are our imagination.
Any program is only as good as it is useful.
As more intelligent computer assistance comes into being, it will amplify human progress.
We believe a truly new kind of game entertainment will not be realized unless there is a new way to connect a player to his game.
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