On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer.
Satoru IwataRead
We believe a truly new kind of game entertainment will not be realized unless there is a new way to connect a player to his game.
Interpretation
New forms of game entertainment require innovative connections between players and games.
Satoru Iwata suggests that the evolution of video games into something genuinely novel is contingent upon the development of innovative methods for players to engage with their gaming experiences. This indicates that meaningful connections—whether through gameplay mechanics, storytelling, or technology—are essential for the advancement of the gaming industry and player satisfaction.
In practice
Use this quote in a keynote speech about the future of gaming technology.
On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer.
If we don't take an approach that looks holistically at the form a video-game platform should take in the future, then we're not able to sustain Nintendo 10 years down the road.
I do not like to use the term 'Free-to-play.' I have come to realize that there is a degree of insincerity to consumers with this terminology, since so-called 'Free-to-play' should be referred to more accurately as 'Free-to-start.'
I always and strictly tell Nintendo employees never to use the term 'success' to describe our own performance.
Video games are meant to be just one thing: Fun! Fun for everyone.
If we reduce the number of employees for better short-term financial results, employee morale will decrease. I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people around the world.
Digital warfare, in the Clausewitz definition as 'the continuation of policy by other means,' reached Western public consciousness via my own country, Estonia, in 2007 when our governmental, banking, and news media servers were hit with 'distributed denial-of-service attacks,' which is when hackers overload servers until they shut down.
About three million computers get sold every year in China, people don't pay for the software. Someday they will, though. And as long as they're going to steal it, we want them to steal ours. They'll get sort of addicted, and then we'll somehow figure out how to collect sometime in the next decade.
With our technology, with objects, literally three people in a garage can blow away what 200 people at Microsoft can do. Literally can blow it away. Corporate America has a need that is so huge and can save them so much money, or make them so much money, or cost them so much money if they miss it, that they are going to fuel the object revolution.
Here I am, ninety years old and ready for the cooling board, using a brand new Macintosh computer, and there you sit, twenty-two and gorgeous, fresh as a new peach, yet scrawling on a yellow legal pad like an old maid in a Victorian romance.
Now it's easy for someone to set up a storefront and reach the entire world in very modest ways. So these technologies that we thought would dis-intermediate traditional sellers gave more people the tools to be sellers. It also changed the balance of power between sellers and buyers.
Software companies should take more responsibility for security holes, especially in browsers and e-mail clients. There are some straightforward things the industry should be doing right now to fix things, and I don't know why they haven't been done yet.
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