Everyone who's ever taken a shower has an idea. It's the person who gets out of the shower, dries off and does something about it who makes a difference.
Nolan BushnellRead
Do I really want to do a mobile game that's one of 300,000, where discoverability is everything? You really have to have a little more sizzle on the steak. I would rather be one of 100 apps for Google Glass than one of 300,000 for iOS and Android.
Interpretation
This quote emphasizes the importance of standing out in a crowded market.
Nolan Bushnell highlights the challenge of competing in a saturated market, where discoverability becomes crucial. He argues for choosing a niche with fewer competitors, suggesting that having a unique appeal ('sizzle') is more valuable than being lost in the vast numbers of mainstream platforms.
In practice
In a tech conference discussing app development strategies, this quote can be used to underline the importance of innovation.
Everyone who's ever taken a shower has an idea. It's the person who gets out of the shower, dries off and does something about it who makes a difference.
Creativity is every company's first driver. It's where everything starts, where energy and forward motion originate. Without that first charge of creativity, nothing else can take place.
A lot of people have ideas, but there are few who decide to do something about them now. Not tomorrow. Not next week. But today. The true entrepreneur is a doer, not a dreamer.
Everybody copied Atari products. So we started messing with them and it was fun. We bought enough chips that we could get them mislabeled. So we bankrupted at least two companies which copied our boards, and bought all the parts but they were the wrong parts, so they're sitting on all this inventory they can't sell because the games don't work.
The game business reinvents itself every five years.
If you don't hire at least one or two people that are smarter than you are, then you're a terrible manager and I don't need you.
This is not the internet the world needs, or the internet its creators envisioned. We need to take it back. And by we, I mean the engineering community.
New technologies, however remarkable they might seem, are fundamentally just tools made by people for people.
If there is technological advance without social advance, there is, almost automatically, an increase in human misery.
Internet-centric companies have already begun changing the rules with binge-watching, flexible running times, fewer commercials, and crowd-sourced content. The brainpower - and just plain power - of the most valued tech firms will change things even more.
We used to have lots of questions to which there were no answers. Now, with the computer, there are lots of answers to which we haven't thought up questions.
The expansive anarchy of the Internet continues to lull us into believing that, because we can see something, that something should be seen. Because we can say something, there is something that must be said.
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