Occupation: Video Game Designer Birth: November 16, 1952
Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good..
I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults..
To create a new standard, you have to be up for that challenge and really enjoy it..
A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once..
Players are artists who create their own reality within the game..
What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to anothe….
Video games are bad for you? That's what they said about rock 'n' roll..
A delayed game is eventually good, but a rushed game is forever bad..
A great idea solves multiple problems at the same time..
The obvious objective of video games is to entertain people by surprising them with new experiences..
So you know cats are interesting. They are kind of like girls. If they come and talk to you it's great. But if you try to talk to them it doesn't alw….
It isn't about games, for me, personally, and it never really was. It was about creating something - anything - far bigger than yourself..
I'd like to be known as the person who saw things from a different point of view to others..
Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and m….
When we're doing an action game, we make the second level first. We begin making level 1 once everything else is completed..
So, it's important for us to acknowledge that we're prone to be conservative, and in turn surround ourselves with individuals who will help break dow….
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We….
When I create a game, I try to focus more on the emotions that the player experiences during the game play..
We can be using the same kind of technology, the same kind of techniques, but when we use it, we get something different..
I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it..
I don't like all the attention. I think it's better to let my work do the talking..