QuoteProject
I always try and come up with a clear theme when I'm making a videogame.
Shigeru Miyamoto
ShareWTF𝕏

Interpretation

What this quote means

Creating a video game involves having a central theme to guide development.

Shigeru Miyamoto emphasizes the importance of a clear and identifiable theme in video game design. By establishing a theme, game developers can create a more cohesive and engaging experience for players, as the theme serves as a guiding principle that informs gameplay, story, and visual elements throughout the development process.

Themes

Video GameThemeDesignCreativityDevelopment

In practice

Example use cases

In a keynote speech at a gaming conference.

More from Shigeru Miyamoto

Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
Shigeru MiyamotoRead
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
Shigeru MiyamotoRead
I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it.
Shigeru MiyamotoRead
Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games.
Shigeru MiyamotoRead
If we end up creating a gameplay structure where it makes sense for, whether it's a female to go rescue a male or a gay man to rescue a lesbian woman or a lesbian woman to rescue a gay man, we might take that approach.
Shigeru MiyamotoRead
I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
Shigeru MiyamotoRead

Similar quotes

You know, traditional country music is something that's going to be around forever.
George StraitRead
...the moon that hung over the garden like some great priceless pearl, flawed and blemished with grey shadowy ridges as only a very great beauty can risk being.
Anita DesaiRead
When asked how she knows when her writing is where she wants it to be: "I know when it's the best I can do. It may not be the best there is. Another writer may do it much better. But I know when it's the best I can do. I know that one of the great arts that the writer develops is the art of saying, 'No. No, I'm finished. Bye.' And leaving it alone. I will not write it into the ground. I will not write the life out of it. I won't do that."
Maya AngelouRead
A poet is a professional maker of verbal objects.
W. H. AudenRead
The artist doesn't really think about consequences - he or she does the work, stands back and looks at and thinks, 'Hmm, that could have worked better like this.' But as a person who needs to sell tickets to do the next work, one needs to analyze how it does or does not hit its mark.
Twyla TharpRead
A short story must have a single mood and every sentence must build towards it.
Edgar Allan PoeRead

A little wisdom, now and then

Subscribe for the occasional hand-picked quote. No noise.