Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
Shigeru MiyamotoRead
I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it.
Interpretation
Competing against others limits creativity and innovation.
Shigeru Miyamoto suggests that when we focus on competing against others, we are often trying to surpass existing achievements rather than pursuing original ideas. This mindset can hinder our potential to innovate, as true progress comes from exploring new possibilities rather than merely trying to outdo what's already been accomplished.
In practice
A motivational speech at a startup conference.
Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games.
If we end up creating a gameplay structure where it makes sense for, whether it's a female to go rescue a male or a gay man to rescue a lesbian woman or a lesbian woman to rescue a gay man, we might take that approach.
I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
Personally, I experience success when I enjoy what I'm doing. I love the creative process, even if the end result isn't embraced by anyone else.
I have turned down a lot of money for things that would have made me feel cheesy.
The odds of me coming into the rocket business, not knowing anything about rockets, not having ever built anything, I mean, I would have to be insane if I thought the odds were in my favor.
Every man has a right to be conceited until he is successful.
What's the point if you make something that's not you, and you're successful? You have to perform it the rest of your life.
I have my dream job. If I was seven years old and you asked me what I'd want to be 30 years from now, I'd say exactly who I am. So, 'rare' and 'lucky' are the exact right words. It took a lot of hard work, and I took a weird route to get here, but man, am I grateful for it.
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