There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
Shigeru MiyamotoRead
Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
Interpretation
This quote emphasizes the importance of challenging oneself and embracing innovation rather than taking the easy route.
Shigeru Miyamoto's quote reflects a core philosophy at Nintendo, which is to avoid complacency and strive for innovation and creativity. By advocating for challenges and new experiences, it promotes the idea that growth and success come from facing obstacles rather than opting for convenient solutions.
In practice
In a motivational speech about personal development.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it.
Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games.
If we end up creating a gameplay structure where it makes sense for, whether it's a female to go rescue a male or a gay man to rescue a lesbian woman or a lesbian woman to rescue a gay man, we might take that approach.
I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
The end of childhood is when things cease to astonish us. When the world seems familiar, when one has got used to existence, one has become an adult.
If there is anything more annoying in the world than having people talk about you, it is certainly having no one talk about you.
Someday stars will wind down or blow up. Someday death will cover us all like the water of a lake and perhaps nothing will ever come to the surface to show that we were ever there. But we WERE there, and during the time we lived, we were alive. That's the truth - what is, what was, what will be - not what could be, what should have been, what never can be.
Anger, depression, guilt, and shame are the product of the thinking that is at the base of violence on our planet.
National boundaries are not evident when we view the Earth from space. Fanatical ethnic or religious or national chauvinisms are a little difficult to maintain when we see our planet as a fragile blue crescent fading to become an inconspicuous point of light against the bastion and citadel of the stars.
A hero ventures forth from the world of common day into a region of supernatural wonder. Fabulous forces are there encountered and a decisive victory is won.
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