Good information architecture makes users less alienated and suppressed by technology. It simultaneously increases human satisfaction and your company's profits. Very few jobs allow you to do both at the same time, so enjoy.
Jakob NielsenRead
Developing fewer features allows you to conserve development resources and spend more time refining those features that users really need. Fewer features mean fewer things to confuse users, less risk of user errors, less description and documentation, and therefore simpler Help content. Removing any one feature automatically increases the usability of the remaining ones.
Interpretation
Focusing on fewer features enhances product usability and efficiency.
Jakob Nielsen's quote emphasizes the importance of simplicity in product design. By developing fewer features, a team can dedicate more resources to refining essential functionalities, leading to a more intuitive user experience. This approach reduces the complexity for users, minimizes potential errors, and simplifies both documentation and support, ultimately improving overall satisfaction and usability.
In practice
This quote can be used during a team meeting to advocate for a more user-centered product design.
Good information architecture makes users less alienated and suppressed by technology. It simultaneously increases human satisfaction and your company's profits. Very few jobs allow you to do both at the same time, so enjoy.
Usability rules the web. Simply stated, if the customer can't find a product, then he or she will not buy it.
Throughout this book, we've been evangelizing simplicity, but ironically, the practice of simplicity is not simple. It is easy to build a bulky design by adding layer upon layer of navigation and features; it's much more difficult to create simple, graceful designs. Paring designs to essential elements while maintaining elegance and functionality requires courage and discipline.
Ultimately, users visit your website for its content. Everything else is just the backdrop.
On the Internet, it's survival of the easiest.... Give users a good experience and they're apt to turn into frequent and loyal customers. But ... it's easy to turn to another supplier in the face of even a minor hiccup. Only if a site is extremely easy to use will anybody bother staying around.
We must develop as quickly as possible technologies that make possible a direct connection between brain and computer, so that artificial brains contribute to human intelligence rather than opposing it.
Every one of today's smartphones has thousands of times more processing power than the computers that guided astronauts to the moon.
Yeah, I think that his great creation was not any one product but a company in which creativity was connected to great engineering. And that will survive at least while the current people who trained under Steve are there.
Technological society has succeeded in multiplying the opportunities for pleasure, but it has great difficulty in generating joy.
Even before smart phones and the Internet, we had many ways to distract our selves. Now that's compounded by a factor of trillions.
From the late 1940s, into and through the '50s, there developed a complex interaction between federal government, state and local government, real-estate interests, commercial interests and court decisions, which had the effect of undermining the mass transit system across the country.
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