One of the great things about books is you can afford to do anything.
George R. R. MartinRead
Whenever I switch from one character to another, there's always a few days where I really struggle because I'm changing voices and I'm changing ways of looking at the world. I'm not just flicking a switch; it's harder process than that.
Interpretation
Changing characters requires deep emotional and mental adaptation.
This quote highlights the complex process of embodying different characters, emphasizing that it's not a simple act but rather a profound transformation that involves adjusting one's perspective and voice. George R. R. Martin suggests that the act of character portrayal in storytelling is an intricate journey that takes time and effort to navigate successfully.
In practice
During a panel discussion on character development, this quote could be used to illustrate the commitment actors make to their roles.
One of the great things about books is you can afford to do anything.
I hate outlines. I have a broad sense of where the story is going; I know the end, I know the end of the principal characters, and I know the major turning points and events from the books, the climaxes for each book, but I don't necessarily know each twist and turn along the way. That's something I discover in the course of writing and that's what makes writing enjoyable. I think if I outlined comprehensively and stuck to the outline the actual writing would be boring.
There is only one god and his name is Death. And there is only one thing we say to Death: βNot today.
I did not do it. Yet now I wish I had.β He turned to face the hall, that sea of pale faces. βI wish I had enough poison for you all. You make me sorry that I am not the monster you would have me be, yet there it is. I am innocent, but I will get no justice here.
But a voice inside her whispered, There are no heroes, and she remembered what Lord Petyr had said to her, here in this very hall. 'Life is not a song, sweetling,' he'd told her, 'You may learn that one day to your sorrow.' In life, the monsters win, she told herself.
I write from this tight third-person viewpoint, where each chapter is seen through the eyes of one individual character. When I'm writing that character, I become that character and identify with that character.
When you are painting you should take a flat mirror and often look at your work within it, and it will then be seen in reverse, and will appear to be by the hand of some other master, and you will be better able to judge of its faults than in any other way.
If [hand-drawn animation] is a dying craft, we can't do anything about it. Civilization moves on. Where are all the fresco painters now? Where are the landscape artists? What are they doing now? The world is changing. I have been very fortunate to be able to do the same job for 40 years. That's rare in any era.
Music is forever; music should grow and mature with you, following you right on up until you die.
Drumming completely eclipsed my life from age 13, when I started drum lessons. Everything disappeared. I'd done well in school up until that time. I was fairly adjusted socially up until that time. And I became completely monomania, obsessed all through my teens. Nothing else existed anymore.
The main thing that I learned from editing is that most people, when they're making a film, they start too early into the story. They will try to set up the characters, they will try to establish things before the plot actually starts.
Parodies and caricatures are the most penetrating of criticisms.
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