Usability is like love. You have to care, you have to listen, and you have to be willing to change. You’ll make mistakes along the way, but that’s where growth and forgiveness come in.
Jeffrey ZeldmanRead
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Usability is like love. You have to care, you have to listen, and you have to be willing to change. You’ll make mistakes along the way, but that’s where growth and forgiveness come in.
You know you've achieved perfection in design, not when you have nothing more to add, but when you have nothing more to take away.
Developing fewer features allows you to conserve development resources and spend more time refining those features that users really need. Fewer features mean fewer things to confuse users, less risk of user errors, less description and documentation, and therefore simpler Help content. Removing any one feature automatically increases the usability of the remaining ones.
To design is to communicate clearly by whatever means you can control or master.
Usability rules the web. Simply stated, if the customer can't find a product, then he or she will not buy it.
The ability to simplify means to eliminate the unnecessary so that the necessary may speak.
Form follows function - that has been misunderstood. Form and function should be one, joined in a spiritual union.
Design is not just what it looks like and feels like. Design is how it works.
Usability is not everything. If usability engineers designed a nightclub, it would be clean, quiet, brightly lit, with lots of places to sit down, plenty of bartenders, menus written in 18-point sans-serif, and easy-to-find bathrooms. But nobody would be there. They would all be down the street at Coyote Ugly pouring beer on each other.
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