The fundamental truth for developers is they will build if there are users.
Satya NadellaRead
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69 quotes
The fundamental truth for developers is they will build if there are users.
Digital technology is both arousing and distancing. We don't look at the users on the other side as people. They aren't - they're just usernames, Facebook photos and Twitter handles.
On the Internet, it's survival of the easiest.... Give users a good experience and they're apt to turn into frequent and loyal customers. But ... it's easy to turn to another supplier in the face of even a minor hiccup. Only if a site is extremely easy to use will anybody bother staying around.
Businesses and users are going to use technology only if they can trust it.
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
A product needs to be sufficiently innovative to distinguish itself from the pack, but not so forward thinking as to alienate the user.
In any institution-factory, university, health center, or whatever-there are a variety of interests that ought to be represented in decision-making: the work force itself, the community in which it is located, users of its products or services, institutions that compete for the same resources. These interests should be directly represented in democratic structures that displace and eliminate private ownership of the means of production or resources, an anachronism with no legitimacy.
A few years ago, users of Internet services began to realize that when an online service is free, you're not the customer. You're the product.
Oh, what a tangled web do parents weave, when they think that their children are naive.
A lot of people are focused on taking over the world or doing the biggest thing and getting the most users. I think part of making a difference and doing something cool is focusing intensely.
Software suppliers are trying to make their software packages more 'user-friendly'... Their best approach so far has been to take all the old brochures and stamp the words 'user-friendly' on the cover.
Most business models have focused on self interest instead of user experience. Those are the kinds of problems we solve to solve.
Any relationship between a building and its users is one of violence, for any use means the intrusion of a human body into a given space, the intrusion of one order into another.
A vote is like a rifle; its usefulness depends upon the character of the user.
Ironically, the main task of chess software companies today is to find ways to make the program weaker, not stronger, and to provide enough options that any user can pick from different levels and the machine will try to make enough mistakes to give him a chance.
Our DNA is as a consumer company - for that individual customer who's voting thumbs up or thumbs down. That's who we think about. And we think that our job is to take responsibility for the complete user experience. And if it's not up to par, it's our fault, plain and simply.
Addiction should never be treated as a crime. It has to be treated as a health problem. We do not send alcoholics to jail in this country. Over 500,000 people are in our jails who are nonviolent drug users.
Most of the time spent wrestling with technologies that don't quite work yet is just not worth the effort for end users, however much fun it is for nerds like us.
There are lots of Linux users who don't care how the kernel works, but only want to use it. That is a tribute to how good Linux is.
Given that my title at Google is Chief Internet Evangelist, I feel like there is this great challenge before me because we have three billion users, and there are seven billion people in the world.
There's an assumption that women don't start companies that earn more than X amount of dollars, or that have more than X amount of users, and Bumble is now really growing into one of the main players if you look at all the mainstream social-media platforms.
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