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I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character.
Shigeru Miyamoto
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Interpretation

What this quote means

This quote emphasizes the importance of individual imagination in shaping a character's essence.

Shigeru Miyamoto highlights the idea that the true essence of a character in video games is best defined by the players themselves. He advocates for players to use their creativity and imagination to form personal connections and interpretations of the characters, suggesting that this subjective experience enriches the overall narrative of the game.

Themes

ImaginationCharacterEssenceCreativityVideo Games

In practice

Example use cases

This quote can be used in a discussion about character design in video games.

More from Shigeru Miyamoto

Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
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There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
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I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it.
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Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games.
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If we end up creating a gameplay structure where it makes sense for, whether it's a female to go rescue a male or a gay man to rescue a lesbian woman or a lesbian woman to rescue a gay man, we might take that approach.
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I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
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